Version a1.1
Soulflame Alpha » Devlog
Thanks to everyone for a great alpha launch!
Changes in this update:
Settings
- Added Reset Keybinds option.
- Non single key Keybindings will display properly.
- Moved certain options to the Settings tab.
- Added option to change text colour to white.
- Controllers can no longer "hover" over empty spaces in the settings.
UI
- Text will display the keybind to continue, instead of an arrow.
- Added Hints for running, climbing and dodge rolling.
- Heat bar no longer flickers when empty
Balancing
- Lowered Fox HP
- Mosquitoes do not deal damage when landing on you
- Mosquitoes take much longer to deal damage to you.
- Time between bat spawns in the dream area is increased.
- Time between concurrent swings is shorter.
- Foxes will run away when backed onto a wall
- Blocks are much easier to use
Fixes and other Changes
- Fixed an issue where falling in the dream sequence during the spawning of bats would cause the game to become unresponsive
- Cutscene Timing Issues.
- Blocking and Attacking can no longer be done while dead.
- Night time color change intensity is lower, making it easier to see
- Glowing Flowers do not glow as much.
- Green Healing Flowers have a variation to how much they glow.
- Camera improvements
I also added Ropes, in preperation for a new area.
Files
Soulflame Alpha 1.1.zip 23 MB
Mar 30, 2020
Get Soulflame Alpha
Soulflame Alpha
Platforming Action RPG
Status | Canceled |
Author | Alex Eckardt |
Genre | Action, Adventure, Platformer |
Tags | 2D, Action-Adventure, Action RPG, Fantasy, Indie, Pixel Art, Singleplayer |
Languages | English |
More posts
- Version 2.0.1Apr 03, 2021
- Alpha 2.0Apr 03, 2021
- Alpha ReleaseMar 23, 2020
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